Next deployment · Sunday 26 April 2026

Deploy to the Battlefield.

100 acres of West Midlands woodland. Two themed battlefields in one day. One post-apocalyptic wasteland at dawn. One lost jungle kingdom by afternoon. UKARA-registered. M54 Junction 3.

T-minus to next game SUN · 26 APR · 0830 HRS
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51.6678° N, 2.3989° W
///rationing.canyons.shadow
M54 J3 · TF11 8PN
UKARA REGISTERED SITE
100 ACRE WOODLAND
TWO BATTLEFIELDS · ONE DAY
£3 OFF SERVING FORCES
HELP FOR HEROES PARTNER
M54 JUNCTION 3
UKARA REGISTERED SITE
100 ACRE WOODLAND
TWO BATTLEFIELDS · ONE DAY
£3 OFF SERVING FORCES
HELP FOR HEROES PARTNER
M54 JUNCTION 3
01 · The Product

Two battlefields.
One day. Zero repeats.

Most UK airsoft sites give you one flavour: woodland or CQB. Ace gives you two genuinely different wars in a single Sunday. You play aggressive in the morning, tactical in the afternoon, and go home with double the stories.

Zone Alpha · Morning

The
Wasteland

Post-apocalyptic open flatland. Helicopters. Underground bunkers. Missile trucks. Trenches. Squad-on-squad, high-tempo, aggressive. Bring a full auto and a loud mouth.

HelicoptersBunkersFuel DepotTrenchesMissile TrucksCrash Site
GAME WINDOW10:00 / 13:00
Zone Bravo · Afternoon

The Lost
Kingdom

Forgotten jungle warfare zone. Dense undergrowth, hillsides, streams. Snipers Ridge. Ancient monuments. Ghillie suit territory. Move slow, think hard, outsmart the other squad.

Snipers RidgeStream & BridgesHill BunkersMonumentsIslandsHuts
GAME WINDOW14:00 / 16:30
02 · What You'll Fight Over

Props you'll actually remember.

We've spent ten years building this site out with real helicopters, real bunkers, real missile trucks and real trenches. Because a flat woodland with some barrels in it isn't a battlefield, it's a walk.

Helicopter crash site
Feature 01 / The Wasteland

Helicopter Crash Site

A downed chopper in the middle of open ground. It's the map's natural centre of gravity: both squads converge on it, both squads bleed for it. Hold it and the Wasteland folds around you.

CQB · mid-range · high-casualty
Underground bunker breach
Feature 02 / The Wasteland

Underground Bunkers

Two entry points. Total darkness. Pistols only when it gets close. If you've never breached a real bunker with a torch-mounted carbine and a team breathing hard behind you, you're about to.

CQB · pistol · SMG · shotgun
Missile truck
Feature 03 / The Wasteland

Missile Trucks & Fuel Depot

Full-scale vehicle props that function as hard cover and objective points. Both trucks and the fuel depot anchor the Wasteland's objective-capture games. Great flanks, terrible places to get pinned.

Cover · objective · flanking
Snipers ridge
Feature 04 / The Lost Kingdom

Snipers Ridge

Elevated position overlooking the stream and the bridges. Long sightlines. Dense foliage. Ghillie suit wearers eat here. If you've ever wanted to justify that £400 bolt-action, this is the ridge you've been waiting for.

DMR · bolt-action · ghillie
Ancient monuments
Feature 05 / The Lost Kingdom

Ancient Monuments & Islands

Stone structures scattered through the undergrowth, connected by a stream and bridges. Defensive holds, chokepoints, ambush spots. The Lost Kingdom rewards players who move like they've actually read a book on small-unit tactics.

Defence · ambush · chokepoint
Through the wall
Feature 06 / Both Zones

Trenches, Barricades & Embankments

Hand-dug trenches in the Wasteland. Hillside embankments in the Kingdom. Low cover, high cover, dead ground, and enough barricades that no push ever feels the same twice.

Cover · movement · tempo

Gates 08:30.
Last man down 16:30.

Games run the 1st and 3rd Sunday of every month. Here's how the day plays out. Get there by 09:00 or you're walking into the briefing cold. And the Wasteland doesn't care.

08:30
Gates Open
Park up, sign in, rental kit collection, chrono your gun.
09:00
Gates Close
If you're not on site, you're not playing. SatNavs lie. Use what3words.
09:30
Safety Brief
Rules, boundaries, medic callouts, first-game marshalling walkthrough.
10:00
Wasteland
Morning games begin. Aggressive, open, loud, fast.
13:00
Lunch
One hour. On-site café. Bring cash, refill mags, swap stories.
14:00
Lost Kingdom
Afternoon games. Tactical, dense, quiet, strategic. Out by 16:30.

Three games.
One number. Your own RIF.

Ace is a UKARA-registered site. Play three games here over a minimum of two months and you qualify for your UKARA number, the defence that lets UK retailers sell you a Realistic Imitation Firearm. No UKARA, no gun of your own. Simple as that.

1
Game One

Rent a kit. Turn up. Play. Survive.

2
Game Two

Better kit, better tactics, zero nerves.

3
Game Three

Two months elapsed. You're now a regular.

UKARA Number

Issued by Ace. Yours for life.

Own Your Rifle

Walk into any UK retailer. Buy the gun.

Pre-book and save.
Walk up and pay the cash tax.

Pre-booked online is the cheapest way to play. Walk-ons pay cash on the day, and pay a premium for the privilege of not reading this page. Rental kit includes everything: assault rifle, magazine, 1,000 rounds, mask, vest.

Tier 01

Own Kit
Pre-Booked

£29/day

Best value. Locks your place. Pay online before Sunday.

  • Full day access, 08:30–16:30
  • Both battlefields (Wasteland + Lost Kingdom)
  • All marshalling included
  • On-site chrono service
  • Free parking (~60 cars)
Pre-Book Online →
Tier 03

Own Kit
Walk-On

£32/day

Cash only on the day. Subject to availability. Arrive early.

  • All Tier 01 benefits included
  • Cash payment at gate
  • Turn up if spaces remain
  • £3 Safety Specs hire for spectators
  • Bring photo ID just in case
Show Up & Play →
06 · On The Ground

What the day actually looks like.

Smoke, mud, adrenaline, and the weird camaraderie of people who spent an hour trying to kill each other and are now eating a bacon roll together. This is airsoft at Ace.

"We've spent ten years building this site to be the thing we'd have wanted to play on when we were starting out. Turn up, leave it all on the field, and I'll see you at the café."

CARL & THE ACE AIRSOFT TEAMSite Lead · Chief Marshal

M54 J3.
20 metres from the roundabout.

Location illustration
C/O Warped Sports · Tong Wood
Newport Road · Wolverhampton
Nearest postcode: TF11 8PN
what3words: ///rationing.canyons.shadow

Motorway adjacent.
Genuinely.

You come off M54 Junction 3 onto the A41 towards Cosford. The entrance is 20 metres from the roundabout. We're closer to the motorway than most motorway services. The woodland has no dedicated postcode, SatNavs get it wrong, so use the what3words link or just head for the roundabout.

Motorway
M54 Junction 3→ A41 toward Cosford
Catchment
Wolverhampton · Telford · Birmingham · Shrewsbury · Stafford
Parking
~60 carsFree on-site parking
Game days
1st & 3rd Sunday
Confirmed ~2 weeks prior
Capacity
80 comfortable · 100+ capable

Sunday
26.04.26

Next game day. Both battlefields active. Pre-book now and save £3. Rental kits limited. They go first every time. If you've read this far, you're already in.

NEXT DEPLOYMENT SUN 26 APR · 08:30
Book Now →